- 1st job at 10 in Nautilus Harbor, with Kyrin.
- Brawler: STR main, DEX for gear. Gunslinger: the other way round.
- Two paths: Brawler (knuckle) or Gunslinger (gun).
- Gunslingers: Double Shot 20 at 1st job, or no Burst Fire at 3rd.
- At 4th job, talk to Samuel twice: he teaches 4-5 extra skills.
Why play it here
1. Job advancements
| Job | Level | Where | Talk to |
|---|---|---|---|
| 1st | 10 | Nautilus Harbor | Kyrin |
| 2nd | 30 | Nautilus Harbor, then the test map | Kyrin |
| 3rd | 70 | El Nath | Pedro |
| 4th | 120 | Leafre | Samuel |
How the tests work
Not the Dark Marble test. Start Kyrin's quest for your path ("How to become a Brawler" or "How to Become a Gunslinger"). She sends you to a test room: collect 15 crystals from the Octopirates, using Flash Fist (Brawler) or Double Shot (Gunslinger). Then Kyrin advances you.
Two tests. Strength: beat Kyrin's clone in a hidden passage on Victoria Island. Wisdom: answer the Holy Stone's quiz near El Nath (it takes 1 Dark Crystal). Bring both necklaces to Pedro. Spend your 2nd-job SP first: Pedro only lets you keep SP from levels after 70.
Pedro writes you a letter for Samuel in Leafre. Finish his quest, then advance. You get the Maple Warrior skill book on the spot.
2. Pick your path
Brawler → Marauder → Buccaneer
Knuckles, Energy Charge, transformations.
Gunslinger → Outlaw → Corsair
Guns, summons and a battleship.
3. Stats (AP)
@str 5 or @dex 5 adds 5 points at once.
4. Build on OkichiMS
Max each skill before the next, left to right. Mobbing first: at 10x EXP, the faster you clear a map, the faster you level.
| Job | SP order | Why here |
|---|---|---|
| Pirate (1st), Brawler | Sommersault Kick 20 → Flash Fist 20 → Dash → Bullet Time | Kick hits a group; Flash Fist for Kyrin's test |
| Pirate (1st), Gunslinger | Double Shot 20 → Sommersault Kick 20 → Bullet Time → Dash | Burst Fire at 3rd job needs Double Shot 20 |
2nd to 4th job, by path
| Job | SP order | Why here |
|---|---|---|
| Brawler | Knuckler Mastery 20 → Corkscrew Blow 20 → Knuckler Booster 20 → Improve MaxHP 10 → Backspin Blow → Double Uppercut | Corkscrew Blow mobs from 30 |
| Marauder | Energy Charge 40 → Energy Blast 30 → Transformation 20 → Shockwave 30 → Energy Drain | Energy Blast hits groups once charged |
| Buccaneer | Dragon Strike → Barrage → Super Transformation → Speed Infusion → Maple Warrior → Energy Orb | Dragon Strike mobs; Barrage and SI for bosses |
| Job | SP order | Why here |
|---|---|---|
| Gunslinger | Gun Mastery 20 → Invisible Shot 20 → Gun Booster 20 → Grenade 20 → Blank Shot 20 → Wings | Grenade hits groups at Chronos |
| Outlaw | Burst Fire 20 → Flamethrower 30 → Ice Splitter 30 → Octopus 30 → Gaviota 30 | Flamethrower and Ice Splitter mob |
| Corsair | Rapid Fire → Battleship → Battleship Cannon → Battleship Torpedo → Maple Warrior → Bullseye | Rapid Fire for bosses; Battleship for HP and mobbing |
The skill window shows them (for example Burst Fire needs Double Shot 20).
5. 4th job on this server
4th-job skills stop at their master level until you read a book. Your SP piles up until then; that's normal.
- Talk to Samuel twiceAfter advancing, pick "Teach me the skills of my class". He sets 4-5 more skills to master level 10.
- No skill booksPirates need no skill books; only mastery books for 20 and 30.
- Mastery booksThey drop from bosses and Leafre and Temple of Time monsters.
Where each skill comes from
Barrage, Dragon Strike, Energy Orb, Speed Infusion: level 10 when you advance. Super Transformation, Demolition, Snatch, Time Leap: Samuel's second talk (Kyrin's 4th-job quests teach most of them too). Pirate's Rage: quest "Regained Will Power".
Rapid Fire, Bullseye, Elemental Boost, Wrath of the Octopi: level 10 when you advance. Battleship, Battleship Cannon, Battleship Torpedo, Hypnotize, Aerial Strike: Samuel's second talk.
| Skill | Book for 20 | Book for 30 |
|---|---|---|
| Barrage | Pink Bean, Pianus, Dodo | Papulatus, Bigfoot |
| Dragon Strike | Pianus, Spirit Viking | Furious Targa, Manon, Squid |
| Rapid Fire | Leviathan | Leviathan, Capt. Latanica |
| Battleship Cannon | Lyka, Griffey, Pink Bean | Lyka |
| Maple Warrior | Horntail, nearly every kill | Horntail |
Mastery books are tradeable, so buying one in the Free Market is often quicker.
6. Gear and scrolls
| Level | Get | How |
|---|---|---|
| 30 | Spiegelmann's Necklace | 40 coins at Cody |
| 50 | Goddess Wristband + glove ATT 60% | 60 coins or 10 Orbis PQ feathers; scroll 3m at Asia or 8 coins at Cody |
| 50-90 | Altair Earrings, Lord Pirate's Hat (4 tiers), Horus' Eye at 70 | Cody coins. Scroll the last tier only |
| Any | Weapon ATT 60% | Gun or knuckle: Asia, 3m, or 8 coins at Cody |
| 50+ | Zakum Helmet | Zakum. Untradeable: reloot for better stats |
| 120+ | Horntail Necklace, 10% vouchers, Vega's Spells | Boss Marks at Raul |
More: Scrolling, Party quests, Bosses.
7. Where to train
| Level | Spot | Why for pirates |
|---|---|---|
| 10-30 | Henesys PQ, Kerning PQ, Pig Beach | Coins until 30; Pig Beach is by Lith Harbor |
| 30-50 | Ludibrium PQ, The Path of Time (Chronos) | Corkscrew Blow and Grenade clear Chronos |
| 55-100 | Pirate PQ, Orbis PQ, Wolf Territory | Pirate PQ pays 4 coins a clear until 100 |
| 70-100 | Wolf Territory IV/V, Kentaurus in Leafre | Energy Blast and Flamethrower hit groups |
| 100-130 | Wyvern Canyon, Temple of Time roads | These monsters drop mastery books (4x drops) |
All maps and IDs: Training spots.