- 1st job at 10 in Kerning City, with the Dark Lord.
- Main stat LUK. DEX (and some STR for daggers) only for gear.
- Two paths: Assassin (claw) or Bandit (dagger).
- Meso Up and Pickpocket matter more here: mesos are scarce at 3x.
- Night Lords need the Triple Throw skill book from Zakum.
Why play it here
1. Job advancements
| Job | Level | Where | Talk to |
|---|---|---|---|
| 1st | 10 | Kerning City | Dark Lord |
| 2nd | 30 | Kerning City, then the test map | Dark Lord |
| 3rd | 70 | El Nath | Arec |
| 4th | 120 | Leafre | Hellin |
How the tests work
Take the letter to the test NPC, collect 30 Dark Marbles, and bring the Proof of a Hero back.
Two tests. Strength: beat a clone of your first instructor in a hidden passage on Victoria Island (they tell you where). Wisdom: answer the Holy Stone's quiz near El Nath (it takes 1 Dark Crystal). Bring both necklaces to Arec. Spend your 2nd-job SP first: Arec only lets you keep SP from levels after 70.
Arec writes you a letter for Hellin in Leafre. Finish the quest there, then advance. You get the Maple Warrior skill book on the spot.
2. Pick your path
Assassin → Hermit → Night Lord
Claws and throwing stars from range.
Bandit → Chief Bandit → Shadower
Daggers up close, meso skills.
Recharge them at NPC shops. At 3x mesos, budget for them early.
3. Stats (AP)
@luk 5 adds 5 points at once.
4. Build on OkichiMS
Max each skill before the next, left to right. Mobbing first: at 10x EXP, the faster you clear a map, the faster you level.
| Job | SP order | Why here |
|---|---|---|
| Thief (1st), claw | Lucky Seven 20 → Nimble Body 3 → Keen Eyes 8 → Disorder 3 → Dark Sight → Nimble Body | Lucky Seven carries you to 30 |
| Thief (1st), dagger | Double Stab 20 → Nimble Body 3 → Disorder 3 → Dark Sight → Nimble Body | Double Stab is all a Bandit needs |
2nd to 4th job, by path
| Job | SP order | Why here |
|---|---|---|
| Assassin | Claw Mastery 20 → Critical Throw 30 → Claw Booster 20 → Haste 20 → Endure 3 → Drain | Haste for every PQ party; Drain saves potions |
| Hermit | Avenger 30 → Shadow Partner 30 → Meso Up 20 → Flash Jump 20 → Alchemist 20 | Avenger mobs; Meso Up adds to our scarce mesos |
| Night Lord | Triple Throw → Shadow Shifter → Maple Warrior → Venomous Star → Ninja Ambush → Ninja Storm | Avenger until you loot the Triple Throw book |
| Job | SP order | Why here |
|---|---|---|
| Bandit | Savage Blow 30 → Dagger Mastery 20 → Dagger Booster 20 → Haste 20 → Steal → Endure | Haste for every PQ party |
| Chief Bandit | Band of Thieves 30 → Meso Explosion 3 → Pickpocket 20 → Assaulter 30 → Chakra 3 → Meso Guard 20 | Band of Thieves mobs; Pickpocket funds your scrolls |
| Shadower | Boomerang Step → Assassinate → Maple Warrior → Shadow Shifter → Venomous Stab → Smokescreen | Boomerang Step mobs; Assassinate for bosses |
Meso skills at 3x mesos
Multiplies the mesos monsters drop for you, on top of the 3x rate. The best funding skill for 60% scrolls (3m each at Asia).
Drops mesos as you hit, based on your damage. The amount doesn't depend on the server meso rate.
Both spend your mesos. Use them for bursts, not for everyday training.
5. 4th job on this server
4th-job skills stop at their master level until you read a book. Your SP piles up until then; that's normal.
- Talk to Hellin twiceAfter advancing, pick "Teach me the skills of my class". That sets 2 more skills to master level 10.
- Skill booksTriple Throw (Zakum, Papulatus, Pianus) and Taunt (Gallopera in Malaysia). Untradeable: loot your own.
- Mastery booksRaise a skill to 20, then 30. They drop from bosses and Leafre and Temple of Time monsters.
Where each skill comes from
Shadow Shifter, Venomous Star, Shadow Stars: level 10 when you advance. Ninja Ambush, Ninja Storm: Hellin's second talk. Triple Throw, Taunt: skill books. Hero's Will: quest "Regained Will Power".
Boomerang Step, Shadow Shifter, Venomous Stab: level 10 when you advance. Assassinate, Ninja Ambush: Hellin's second talk. Smokescreen: quest "Black Clouds...". Taunt: skill book. Hero's Will: quest "Regained Will Power".
| Skill | Book for 20 | Book for 30 |
|---|---|---|
| Triple Throw | Zakum, Pink Bean | Horntail (nearly every kill), Chimera |
| Boomerang Step | Pink Bean, Lyka | Crimson Balrog, Blue Mushmom |
| Assassinate | Griffey | Ergoth, Hsalf |
| Shadow Shifter | Leviathan, Dodo | Leviathan, Dodo, Pianus |
| Maple Warrior | Horntail, nearly every kill | Horntail |
Mastery books are tradeable, so buying one in the Free Market is often quicker.
6. Gear and scrolls
| Level | Get | How |
|---|---|---|
| 30 | Spiegelmann's Necklace | 40 coins at Cody |
| 50 | Goddess Wristband + glove ATT 60% | 60 coins or 10 Orbis PQ feathers; scroll 3m at Asia or 8 coins at Cody |
| 50-90 | Altair Earrings, Lord Pirate's Hat (4 tiers), Horus' Eye at 70 | Cody coins. Scroll the last tier only |
| Any | Weapon ATT 60% | Claw or dagger: Asia, 3m, or 8 coins at Cody |
| 50+ | Zakum Helmet | Zakum. Untradeable: reloot for better stats |
| 120+ | Horntail Necklace, 10% vouchers, Vega's Spells | Boss Marks at Raul |
More: Scrolling, Party quests, Bosses.
7. Where to train
| Level | Spot | Why for thieves |
|---|---|---|
| 10-30 | Kerning PQ, Henesys PQ, Ant Tunnel | Kerning PQ starts in your home town |
| 30-50 | Ludibrium PQ, The Path of Time (Chronos) | Party EXP and coins to 50 |
| 50-70 | Orbis PQ, Drake Hunting Ground, Dead Mine | Orbis PQ feathers for the Goddess Wristband |
| 70-100 | Wolf Territory IV/V, Kentaurus in Leafre | Avenger and Band of Thieves hit groups |
| 100-130 | Wyvern Canyon, Temple of Time roads | These monsters drop mastery books (4x drops) |
All maps and IDs: Training spots.